The research module alone was worth it. Sarah's interview templates gave me confidence to talk to real users for the first time, and the feedback on my final case study was detailed and kind.
UI/UX Design Masterclass
Go from first sketch to a tested, portfolio-ready product design. Learn the research, interaction and visual skills teams hire for – with feedback from a working designer.
About This Course
Great digital products feel simple because someone did the hard work of understanding people first. In this masterclass you'll learn that work step by step: how to ask the right research questions, turn messy findings into clear decisions, and design interfaces that are usable, accessible and good-looking.
Each module combines short video lessons with a practical exercise. You'll work on one product from start to finish – a study-planning app for university students – and finish with a complete case study you can add to your portfolio. Along the way you'll get two rounds of written feedback from a mentor and join weekly live critiques.
What You'll Learn
- Plan and run UI/UX research with real users
- Turn insights into personas and journey maps
- Wireframe and prototype interactive flows in Figma
- Build a reusable design system with components and tokens
- Design responsive, accessible interfaces
- Run usability tests and iterate with confidence
- Present your work in a portfolio-ready case study
- Collaborate smoothly with developers and product managers
Skills you'll gain
Requirements
- No previous design experience – we start from the fundamentals.
- A computer that can run Figma in the browser (free plan is enough).
- About 3–4 hours per week to finish in roughly two months.
Course curriculum
01Getting started with UX4 lessons · 38 min
- Welcome and how this course worksPreview06:12
- What UX designers actually doPreview09:40
- Course workbook and templatesPDF
- Setting up Figma for the course12:05
02User research that matters6 lessons · 1h 24m
- Planning research with clear questions14:20
- Running user interviews18:45
- Synthesis: affinity maps and insights16:30
- Interview script templatePDF
03Information architecture & flows5 lessons · 1h 06m
- Card sorting and navigation13:10
- Mapping user flows15:25
- Sitemaps for real products11:50
04Wireframing & prototyping8 lessons · 2h 10m
- Low-fidelity wireframes fast17:00
- Interactive prototypes in Figma22:15
- Microinteractions and motion14:40
05Visual design & design systems9 lessons · 2h 45m
- Typography, colour and spacing19:30
- Components, variants and tokens24:10
- Accessibility in visual design16:05
06Usability testing & portfolio7 lessons · 2h 02m
- Moderated usability testing18:20
- Iterating from findings15:45
- Writing a case study recruiters read21:30
- Final project and certificateProject
Meet Your Instructor

Sarah Khan
Senior UI/UX Designer · Former Design Lead at two product studios
Sarah has spent eleven years designing banking, health and travel products used by millions. She led design systems at two product studios before teaching full time, and she still consults for early-stage teams on research and usability.
“I teach the way I'd onboard a junior designer on my team: explain the why, show real examples, then give you space to practise and honest feedback.”
View all instructorsStudent reviews
Very well structured. I liked that each module ends with a small deliverable, so by the end I had a complete project without feeling overwhelmed.
Clear explanations of design systems and tokens – I now use the same approach at work. Would love even more advanced prototyping lessons.
Student Projects
A few final projects from recent graduates. Select one to view it larger.
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